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I liked the music and art. The wizard looked cool and so were the animations for the wizard. I see it had the same walk animation for all direction which I got used to. Jumping animation also felt nice and the jump itself was very helpful due to the hills that elevated the enemies and made my attacks miss. The skills were fun to use except the first one which I found was not helpful. I learned about the mana system the hard way when I faced the tanky green dragons. Added a challenge for me to manage my mana efficiently.

Like most wave endurance games I felt like there were too many waves for what I was doing that made it seem too repetitive. I got to the end though.

The dragons were well modeled and animated. Dragons after the green one seemed liked nothing special since I didn't know what made them different from the red one. I didn't like the enemies spawning anywhere and out of thin air.